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This course is an introduction to the theory and techniques to produce photorealistic renderings using Maxwell Render. Maxwell Render is a physically correct, unbiased rendering engine that can fully capture all light interactions between elements in a scene no matter how complex they are. Since this rendering engine is based on real world units, the parameters and settings are familiar terms with no need to learn strange concepts or set long lists of uncertain parameters. This course is for the student who has working knowledge in 3D modeling and would like to gain knowledge on how to improve their rendering output quality. Maxwell Render is an application that can be used as either a stand-alone rendering platform or as an integrated plug-in for many popular 3D modeling applications. Prerequisites: This course is for the student who has working knowledge in 3D modeling and would like to gain knowledge on how to improve their rendering output quality.
|Prerequisites *||VS115 and one of VS152 or VS148 or SA103 or SA7103|
|Fulfills||BArch: DM4 Elective, BDS-DC: Concentration Elective, BID: DM4 Elective, BLA: DM4 Elective, MArch: DM4 Elective, MID: DM4 Elective, MLA: DM4 Elective|
|Fall, Spring, Summer|
* Prerequisites listed are for onsite degree programs only. For questions regarding prerequisites for Professional & Continuing Education, The Sustainable Design Institute or The Landscape Institute please call the office at 617-585-0101 or email email@example.com. For questions regarding prerequisites for the Distance track Master of Architecture please call 617-585-0390 or email firstname.lastname@example.org. If you are looking at the course page of a 4000 series course, the prerequisites listed on the page do apply to you.
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